🧊Grid Runner key art

Grid Runner

3D endless runner · Lanes · Combo scoring · Free browser game · Mobile & desktop

🧊 3D 🏃 endless runner ✨ combo

Grid Runner is PLAY GRID's first real-time 3D game: a Temple Run-style endless runner built with Babylon.js, running entirely in the browser. The grid is collapsing behind you — run along three lanes, dodging and weaving through a procedurally generated track that shifts through three color themes the further you get.

You don't steer forward — the run does that for you, and it keeps getting faster. Your job is to switch lanes around red walls, jump yellow bars, and duck under blue ones. Miss one and it's over. Along the way, glowing energy cores build a combo multiplier up to ×6 if you keep chaining pickups within 2.2 seconds.

No fixed timer — score is how far you get plus how well you chained cores along the way. Runs end in a snap and restart just as fast.

How to play

  • Desktop: A/D or arrow keys to switch lanes, Space to jump, hold S to duck.
  • Mobile: swipe left/right to switch lanes, swipe up (or tap) to jump, swipe down or hold the DUCK button to duck.
  • Collect glowing cores — each is worth 10 points times your current combo multiplier.
  • Chain pickups within 2.2 seconds to keep the multiplier climbing, up to ×6.
  • Red walls block one lane — switch out of it. Yellow bars need a jump, blue bars need a duck.
  • Hit an obstacle and the run ends — submit your score to the global leaderboard.

Tips from the leaderboard

  • Speed ramps up continuously — the run that felt comfortable at 100m will feel twitchy by 800m. Commit to reactions early.
  • Cores are usually placed to reward a lane you'd take anyway — don't drift into a wall just to grab one.
  • When in doubt about a bar, jump — mistiming a duck is punished harder than mistiming a jump.
  • Watch for the milestone toast messages; they're a good cue that the pace is about to pick up again.

网格竞跑 Grid Runner 是 PLAY GRID 第一款实时 3D 游戏:用 Babylon.js 打造的神庙逃亡式无尽跑酷,完全跑在浏览器里。网格正在你身后崩塌——沿三条车道奔跑,躲避一段程序化生成、每跑一段就切换一次主题色的赛道。

你不需要控制前进——角色自动往前跑,而且越跑越快。你要做的是切换车道躲开红色墙、跳跃越过黄色横杆、蹲下钻过蓝色横杆。错过一个就结束。沿途的发光能量核心能叠出最高 ×6 的连击倍率,只要在 2.2 秒内连续拾取。

没有固定计时——分数由"跑了多远"加上"连击打得多好"组成。一局结束得很快,重开也一样快。

怎么玩

  • 桌面端:A/D 或方向键切换车道,空格跳跃,按住 S 蹲下。
  • 移动端:左右滑动切换车道,上滑(或点击)跳跃,下滑或按住 DUCK 按钮蹲下。
  • 拾取发光核心——每个价值 10 分 × 当前连击倍率。
  • 2.2 秒内连续拾取,连击倍率持续上升,最高 ×6。
  • 红色墙挡住一条车道,切走;黄色横杆要跳;蓝色横杆要蹲。
  • 撞上障碍就结束这一局,把分数提交到全球排行榜。

排行榜高手的建议

  • 车速会持续提升——100 米时觉得轻松的节奏,到 800 米会变得很紧张,提前养成快速反应的习惯。
  • 核心的摆放通常就在你本来该走的车道上——别为了拿一个核心故意撞墙。
  • 拿不准该不该蹲的时候,选跳——蹲错的惩罚比跳错更重。
  • 留意里程碑提示,它们是节奏即将变快的信号。